Web3 gaming · Explainer
Games Publishers Going Web3: What It Means in 2026
Publishers that once built only traditional games are adding blockchain features, tokens and NFTs. This explainer covers what that shift involves, where it has worked and struggled, and how to judge a web3 game before spending time or money on it.
By the DappsAtlas editorial team · Updated

What does it mean when a games publisher goes web3?
"Going web3" describes a traditional games publisher adding blockchain features to its titles, its business or both. The change can take several forms, and the phrase is used loosely, so it helps to separate them.
- Adding digital ownership: items, skins or characters are issued as NFTs that players can hold, trade or sell outside the game.
- Adding a token: the publisher or game issues a fungible token used for fees, rewards, governance or staking.
- Building a new platform: the publisher builds its own chain, wallet or marketplace and asks studios to publish on it.
- Changing the business model: revenue comes partly from asset sales, royalties or services instead of only from game purchases and in-game spending.
A publisher may do one of these, several, or none in a given title. A studio that releases a game on a blockchain network while keeping the core loop unchanged is in a different position from one that makes ownership of assets the main reason to play. Readers evaluating a project should first work out which of these the publisher is actually doing, because each carries different risks for players and for the company.
Why have publishers started building web3 games?
Publishers have looked at blockchain for a few practical reasons. The most common argument is that players spend money on in-game items that they cannot take with them when a game ends or the servers close. Blockchain records can, in principle, let players prove ownership of a digital asset and transfer it without the publisher's permission.
A second argument concerns secondary markets. In many traditional games, trading between players is limited or banned, which leaves a large informal market in account sales and third-party sites. Publishers have considered whether an official, regulated market could capture that activity.
A third argument is financing. Tokens and token sales have been used to raise money for development, and some publishers see a token as a way to share upside with a community that helps build and promote the game.
These arguments are not proven. Many players do not want to own assets in this way, and some find that trading changes how the game feels. Evaluating a web3 project means checking whether the blockchain element solves a real problem for players or mainly serves the company's fundraising and marketing.
What are the main models publishers use?
Several models have appeared in games with a blockchain element. They differ in who holds value and what drives the economy.
| Model | How it works | Main risk for players |
|---|---|---|
| Collectible NFTs | Items or characters are unique tokens that can be traded | Value depends on demand, which can disappear |
| Fungible token rewards | The game pays a token for play, quests or events | Token price and reward rates can change sharply |
| Play-to-earn | Income from playing is the main draw | Earnings may fall below costs and depend on new players joining |
| Fantasy or collection play | Users collect licensed cards or players and compete | Asset values track real-world performance and market interest |
| Governance tokens | Holders vote on game or platform decisions | Voting power may concentrate among large holders |
Some games combine several models. The important point for readers is that the model defines where value comes from. If value depends mostly on new people buying in, the design carries a different kind of risk from a game where value comes from gameplay that people enjoy.
Which publishers and games show the range of approaches?
Some examples show how different approaches have played out, though their current status changes and should be checked directly.
- Off The Grid is a cyberpunk battle royale shooter from Gunzilla Games that includes in-game NFTs. It is a clear example of a traditional shooter format with blockchain assets added, aimed at console and PC players.
- Axie Infinity is a creature battler built on the Ronin chain with its own token. It became one of the best-known play-to-earn games, and its history shows how quickly a reward-driven economy can change when player numbers and token prices move.
- Polytopia is a turn-based strategy game for mobile and PC. The current summary for this site notes no confirmed blockchain features, which makes it a useful reference point for a traditional game that has not moved into web3.
- Sorare is a fantasy sports game that uses licensed digital player cards and rewards users based on real match performance.
- Anichess is a free-to-play chess game with spells, from Animoca Brands and Play Magnus Group, with a token and staking on Base.
The spread of these examples matters. A publisher may keep its core game traditional while adding an optional wallet, or it may build the economy around the token from the start. Comparing the two approaches helps readers see which parts of a game are essential and which are add-ons.
What problems have slowed publishers down?
Publishers that moved into web3 have run into problems that often matter more than the technology itself.
- Player reaction: many long-time players of traditional games object to tokens, NFT sales or changes that they see as pay-to-win or speculative.
- Design before economy: a token or asset economy can attract attention, but if the game is not fun to play, people leave when rewards fall.
- Speculation: when the main talk is about price, the community can focus on trading rather than on the game.
- Security: wallets, bridges and smart contracts create new attack surfaces. Phishing and fake app links are common.
- Regulation: rules on tokens, advertising and consumer protection vary by country and can change.
- Cost and maintenance: running blockchain infrastructure takes engineering time that a normal game does not need.
These problems do not mean every web3 project fails. They do mean that a publisher which adds blockchain features needs a clear reason and a plan for the parts of the business that have nothing to do with crypto, such as balance, support and content updates.
What infrastructure does a web3 game need?
Several things are needed for a web3 game to work across different publishers and platforms, and not all of them are visible to players.
- Chains: the network where assets and tokens live. Ethereum, Ronin, Immutable zkEVM, Base, Arbitrum and others have been used by game projects. Each has different fees, speed and developer tools.
- Wallets: software or hardware that holds keys and signs transactions. Players need to protect their recovery phrase.
- Marketplaces: places where assets are listed and sold. Some are run by a game team, others are independent.
- Bridges: tools that move assets between chains. They have been a frequent target for attackers.
- Infrastructure providers: companies that supply hosting, compute or tooling. One example from the current results is Aethir, which describes a decentralized GPU cloud that helps developers bring Web2 titles into the web3 space.
For a publisher, choosing a chain and infrastructure is a long-term commitment. Moving assets later can be difficult, and the choice affects which players can join and what they pay in fees.
How have web3 publisher projects changed over time?
Not every web3 publisher project continues in its original form. Some examples from the current results show the range of changes.
- Yield Guild Games began as a web3 gaming guild. Its current description says it connects its community to AI companies for human feedback, data and model evaluation work, which is a clear change of direction.
- MegaWorld, formerly MegaCryptoPolis, is described as rebranding to MCPOLIS with AI agents playing alongside humans.
- Loaded Lions: Mane City is an idle tycoon game from Crypto.com's Loaded Lions NFT brand, built on Cronos, which shows how an existing brand can extend into a game.
These examples suggest that a project's identity can shift significantly over time. Readers who invest time or money in a game should expect possible rebrands, shutdowns or changed token utility, and should keep records of what they bought and why.
How can you evaluate a web3 game from a publisher?
A structured check helps separate projects that deserve attention from those that mainly rely on hype. Use these questions before committing time or money.
- Is the game fun without the blockchain? Try the core loop with no token or wallet involved.
- Is the blockchain element required? If it is optional, check what it adds.
- Who runs it? Look for a named team, prior releases and a clear company behind the project.
- What is the token for? A useful token has a specific function inside the game or platform, not only a price story.
- Where does value come from? Ask whether rewards are funded by gameplay, by new purchases or by token issuance.
- How are updates communicated? Check whether the team explains changes and responds to problems.
- What are the risks? Read about custody, fees, lock-up periods and whether assets can be withdrawn.
None of these questions has a single correct answer, but a project that cannot answer them clearly deserves more caution.
Where should you check current information?
Because web3 games depend on live networks, prices and communities, some facts change quickly. Do not rely on any single article for current figures. Instead, check these sources directly:
- Official announcements: the publisher's website, verified social accounts and developer blog.
- Blockchain explorers: for a token or NFT contract, you can see holders, transfers and supply on the relevant chain.
- Token documentation: the whitepaper or docs should explain issuance, unlocks and utility.
- Independent analytics tools: these can show activity, though their data should be read with care.
- Regulator guidance: for legal questions, check the rules in your country and seek professional advice where needed.
When a source gives a number, check the date it was measured and whether it covers the same period and the same game.
What can readers do now?
A careful approach to web3 games can keep you informed without much risk. These steps apply whether you are a player, a developer or someone watching the sector.
- Read the official rules for any token or NFT before you buy.
- Keep your recovery phrase offline and never share it with anyone, including people claiming to be support staff.
- Use official links from the publisher's site rather than links in direct messages or ads.
- Start with free-to-play options and small amounts if you choose to try a paid asset.
- Record what you spend and what you receive, since that information matters for tax purposes in many places.
- Revisit a project after a few months and check whether updates, development activity and the community still match what was promised.
For publishers and developers, the most useful step is to design the game first and treat blockchain features as tools that must earn their place.
Frequently asked questions
Does every game from a web3 publisher use NFTs or tokens?
Not necessarily. Some web3 games use NFTs or tokens for in-game items, while others run mostly as normal games with optional blockchain features. Check whether the blockchain part is required to play, whether it is optional, and whether the game still works without a wallet. Many traditional titles have announced web3 features without changing their core design.
Do I need to buy crypto to try a web3 game?
Usually not. Most players can read about a project before committing money. Free-to-play web3 games often let you try the core gameplay without buying anything. Any purchase of a token, NFT or in-game asset should be treated as a financial decision with real risk of losing value. Only spend what you can afford to lose, and remember that a game's token price can fall sharply even when the game is popular.
How can I tell if a publisher's web3 project is serious?
Start by asking what the blockchain feature adds for players that a normal database could not. Then look at who funds the game, whether the team has shipped a playable product before, whether the token has a clear use inside the game, and how the publisher handles player complaints. Check official channels for announcements, and look for independent reports and community discussion rather than only promotional posts.
What should I do if I want to follow this trend as a player?
Pick one or two games you would play even without any token. Read the official documentation on how assets and tokens work, and check the blockchain explorer for the token contract if one exists. Keep a note of any wallet, bridge or marketplace you connect, and never share your seed phrase. Revisit the project after a few months to see whether updates, player numbers and development activity still match what was promised.
Are there legal risks for publishers that add tokens to games?
Yes, in general terms. Gaming companies have generally needed to comply with consumer protection, advertising, financial promotion and tax rules. Rules on tokens and digital assets differ by country and change over time, and some countries restrict or prohibit certain crypto activities. Check the rules where you live, and treat any publisher's claims about earnings or returns with caution.
Mentioned in this guide
dApps in this guide
Polytopia (The Battle of Polytopia) is a turn-based tribe strategy game for mobile and PC, with multiplayer play and no confirmed blockchain features.
Off The Grid is a cyberpunk battle royale shooter by Gunzilla Games with in-game NFTs, aimed at console and PC shooter fans curious about blockchain gaming.
Axie Infinity is a Ronin-based NFT game where players collect, combine and battle creatures called Axies, with its own AXS token.
Anichess is a free-to-play chess game with magical spells from Animoca Brands and Play Magnus Group, with a CHECK token and staking on Base.
Loaded Lions: Mane City is a Cronos-powered idle tycoon game from Crypto.com's Loaded Lions NFT brand, for CRO holders and NFT fans.
Sorare is a fantasy sports game where users collect licensed digital player cards, build lineups and compete based on real match performance.
The Sandbox is a blockchain-linked virtual gaming world on Polygon and Ethereum, with token SAND and a new AI game engine in beta for creators.
Yield Guild Games is a web3 gaming guild that now connects its community to AI companies for human feedback, data and model evaluation work.
Aethir is a decentralized GPU cloud network that rents compute to AI and gaming clients and rewards GPU providers, with its own ATH token.
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