Web3 gaming · Explainer
Games and Blockchain Use: What the 55% October Figure Means
The claim that games made up 55% of blockchain use in October is a single snapshot, and its meaning depends on how the figure was measured. This guide explains what to check before repeating it and how to track game activity onchain.
By the DappsAtlas editorial team · Updated

What does the claim that games are 55% of blockchain use actually mean?
The figure circulates as one number for one month, often without a source attached. Before repeating it, check three things: what was counted, which source produced it, and what the denominator was.
A share of transactions, a share of active wallets and a share of fees can all tell different stories. A category can lead on transaction count while bringing in far less value. The results reviewed for this guide do not include an October figure of 55%, so the number should be treated as unverified rather than established.
This does not make the claim false. It means the claim is incomplete. A useful version of it would state the month, the chains covered, the metric, the definition of 'game' and the original publisher. If any of those are missing, the figure is a headline, not a measurement.
How is blockchain activity usually measured?
Most onchain reports rely on a few core measures, and each answers a different question.
- Transaction count: every onchain action, including trivial ones such as token approvals or small transfers.
- Active addresses or wallets: unique accounts that did something in a period. One player may use several wallets, and one bot can control many.
- Fees paid: shows where network costs were incurred, but fees depend on congestion and gas prices.
- Value transferred: shows money moved, which is dominated by a few large transfers.
- dApp category: the label a dashboard or report assigns to a contract. Labels vary, and some games are counted as marketplaces, DeFi or other categories.
Bots, airdrop farming and promotional campaigns can inflate any of these measures. A careful reader asks which measure was used and whether automated activity was filtered out.
What do public reporting says about blockchain gaming trends?
Several trends have been reported across the results reviewed. They are not a direct test of the 55% claim, because they measure different things, but they give context.
- One result reports that 407 blockchain games were discontinued in 2023, with 248 in the first half and 168 in the second half.
- Another reports that blockchain game investment was about $324 million in Q1 2024, $396 million in Q2 2024 and $128 million in Q3 2024.
- A snippet describes gaming transactions at $173.17 million, ahead of DeFi at $8.86 million, but it has no clear date or scope, so it cannot be used to fix a monthly share.
- Other articles describe a shift toward more traditional-style games built by Web3 studios, and toward games on scalable infrastructure.
Together, these points suggest that game activity can be high while the number of surviving games falls and investment cycles change. Read any single figure alongside its date and definition.
Which kinds of games show up in onchain data?
Games that appear in onchain data vary widely. Understanding the categories helps you interpret the numbers.
- Play-to-earn games reward players with tokens or assets. Axie Infinity, which runs on Ronin with its AXS token, is a long-running example of this model.
- Trading card games use onchain assets for cards and battles. Splinterlands, built on Hive with the SPS token, is one example.
- Move-to-earn and idle games reward simple activity, and they can generate many small transactions.
- Metaverse and land-based games rely on owned virtual property. The Sandbox, with its SAND token, is a well-known example.
- Sports and fantasy games use licensed digital collectibles. Sorare is an example of this model.
A game with no blockchain features will not appear in onchain counts at all. Polytopia, for example, has no confirmed blockchain features, so its play does not contribute to chain data. The key question for any title is whether its core loop writes actions to a blockchain.
Why do many onchain games lose players or shut down?
The high number of closures reported in the results is a useful reminder that onchain game activity is not a stable base. Many projects depend on token incentives, and when those incentives end, players often leave.
Several patterns recur. Rewards can be front-loaded, so early players earn more than later ones. Token prices can fall, which reduces the real value of earnings. Development can stall when funding slows, and servers or contracts can be discontinued.
If you are evaluating a game for its activity or your own participation, look for an active development roadmap, clear reward rules, a stated plan for what happens if the project ends, and a community that discusses gameplay as well as earnings. Check whether assets can be moved out of the game, and how.
What risks should I keep in mind when playing or investing?
Crypto games carry specific risks that are separate from the question of how much activity they generate.
- Token and asset prices change, sometimes quickly. Earnings measured in a token may be worth much less when converted.
- Phishing is common. Never share a seed phrase or private key, and be cautious with links sent in chats, direct messages or fake support accounts.
- Verify the contract address and the official website through the project's own channels before connecting a wallet or approving a transaction.
- Limit the permissions you grant to a wallet, and review approvals you no longer need.
- Some games or features involve wagering or real-money value. Check the rules where you live and the minimum age required, and remember that such activity is for adults only.
Nothing in onchain data guarantees a profit. Treat any game as an entertainment or research decision first.
How should you report or quote a figure like this accurately?
When you repeat or use a claim like the one in this guide, make it precise. A reliable sentence states the period, the measure, the chains and the definition of games, and it cites the publisher and date. For example, 'In a given month, a named report counted games as a share of transactions across listed chains' is far more useful than an unqualified percentage.
When the source is missing or the method is unclear, say so. Readers can then decide how much weight to give it. If a new report appears, compare its definitions with earlier ones before drawing a trend.
Blockchain gaming changes quickly, so the most durable skill is reading the method behind a number. That skill stays useful whether the next figure is higher, lower or defined differently.
Frequently asked questions
Is it confirmed that games were 55% of blockchain use in October?
Not from the results available for this guide. The sources reviewed discuss blockchain gaming funding, game closures and general activity, but none confirm an October figure of 55%. Treat the number as unverified until you can find the original report, its date and its method.
What does a 'share of blockchain use' figure usually mean?
Usually it means a game-related category accounted for 55% of some measured total in a given month. The total might be transactions, active wallets, fees or value moved, and games might be defined narrowly or broadly. Without those details, the number cannot be compared with other months or chains.
Why would the game share change so much from month to month?
Activity is a big driver. Large game launches, token reward schemes, airdrop claims and mint events can produce many small transactions in a short window. Those spikes can make games look dominant in one month and smaller the next.
How can I check a current game share myself?
Start with the original report or dataset and read its definitions. Then compare the same metric over several months, using the same chain list and category rules. Chain explorers and dashboards that label dApp categories can help you check the underlying activity yourself.
Does a high game share mean play-to-earn is a safe way to earn?
Not necessarily. Play-to-earn rewards depend on token prices, player demand and game economics, and they can fall sharply. Many onchain games have also shut down. Check what you would actually receive and whether you can exit the game without losing your assets. Only spend what you can afford to lose, and check local laws on crypto and gaming before you start.
Mentioned in this guide
dApps in this guide
Axie Infinity is a Ronin-based NFT game where players collect, combine and battle creatures called Axies, with its own AXS token.
Splinterlands is a blockchain collectible card game on Hive where players battle with NFT cards and earn or stake the SPS governance token.
Pixels is a web3 farming and exploration game with a PIXEL token, guilds and ecosystem staking, aimed at gamers who are comfortable with wallets and token risk.
Alien Worlds is a community-built play-to-earn metaverse on WAX where players mine and play to earn TLM tokens and NFTs.
Sorare is a fantasy sports game where users collect licensed digital player cards, build lineups and compete based on real match performance.
The Sandbox is a blockchain-linked virtual gaming world on Polygon and Ethereum, with token SAND and a new AI game engine in beta for creators.
Illuvium Overworld is a third-person open-world RPG on the IMX blockchain where players explore, capture Illuvials and craft items.
Off The Grid is a cyberpunk battle royale shooter by Gunzilla Games with in-game NFTs, aimed at console and PC shooter fans curious about blockchain gaming.
Crypto.com is a centralized crypto exchange and app for buying, trading and spending 400+ coins, with a Visa card, staking and a separate self-custody wallet.
Keep reading
Related guides
Web3 gaming · Explainer
Blockchain Gaming Daily Users Hit 4.8M Low: What It Means in 2026
A reported drop to 4.8 million daily active users in blockchain gaming is a useful signal, but only if you know what the metric counts and how to check it. This guide explains the figure, the reasons activity moves, and how to read current numbers yourself.
Web3 gaming · Explainer
Gaming dApps on SKALE: How Zero-Gas Blockchain Games Work
Zero-gas networks such as SKALE remove per-transaction fees for players, which suits games with frequent in-game actions. This guide explains how that model works, what public activity data can and cannot show, and how to judge a game dapp before you play.
Web3 gaming · Explainer
The Power of DAOs in Blockchain Gaming: Lessons from Gabby Dizon
A DAO lets a group of token holders pool money, assets and votes to run a project together. Yield Guild Games, co-founded by Gabby Dizon, is the best-known gaming example and shows both what the model can do and where it breaks down.
Web3 gaming · Explainer
Ethermon in Decentraland: How Play-to-Earn Works in 2026
Ethermon, a long-running Ethereum monster game, has a location inside Decentraland where players can battle and earn rewards. This guide explains how those play-to-earn mechanics work, what you need before joining, and what to check before spending any money.
Web3 gaming · Explainer
Gaming Dapps With 2 Million Weekly Players: What the Numbers Mean
A headline about gaming dapps reaching 2 million players in one week can mean very different things depending on how players are counted. This guide explains the terms, the common causes of spikes, how to check a source, and the risks to weigh before you play.
Web3 gaming · Explainer
Games Publishers Going Web3: What It Means in 2026
Publishers that once built only traditional games are adding blockchain features, tokens and NFTs. This explainer covers what that shift involves, where it has worked and struggled, and how to judge a web3 game before spending time or money on it.
Web3 gaming · Explainer
GameFi Token Prices and NFT Sales: What the Numbers Mean in 2026
Headlines linking GameFi token prices to NFT sales totals are common, but the cause-and-effect is rarely shown. This guide explains what GameFi tokens are, what NFT sales figures do and do not tell you, and how to check market claims yourself.
Web3 gaming · Explainer
How Gaming Projects Find Funding Through Elysium Launchpad
A launchpad is a platform that helps game developers sell tokens or early access to raise money for building a game. This guide explains how that process usually works, what buyers should check, and where to confirm Elysium's current terms.