NFT · Explainer
Ubisoft Ghost Recon NFTs on Tezos: What Happened
In December 2021 Ubisoft announced Quartz, a platform for in-game NFTs, and its first test was three cosmetic items for Ghost Recon Breakpoint on the Tezos blockchain. This guide explains what was launched, why it drew strong criticism, and what collectors and players can do with any such items today.
By the DappsAtlas editorial team · Updated

What were the Ubisoft Ghost Recon NFTs?
Ubisoft's Quartz project was a platform for buying and holding digital items that were recorded on a blockchain. The first use of Quartz tied NFTs to Tom Clancy's Ghost Recon Breakpoint, a 2019 tactical shooter. The publisher described the items as cosmetic, meaning they changed how a character or equipment looked rather than how the game was played.
The key idea was ownership outside the game. A non-fungible token (NFT) is a unique entry on a blockchain that records who holds it. In theory, a player who owned one could show it, hold it in a wallet, or sell it to another person. In practice, the value of any cosmetic depends on demand, on the game still running, and on whether the publisher supports the item over time.
When reading about Ghost Recon NFTs, separate three things: the platform (Quartz), the game (Ghost Recon Breakpoint), and the token standard used on Tezos. Keeping them apart helps you see which claims are about the product and which are about the technology.
What happened at the December 2021 launch?
Based on reporting from December 2021, Ubisoft revealed Quartz in the first week of the month. The company said the first release would arrive on the PC version of Ghost Recon Breakpoint and would include three cosmetic items. Coverage at the time linked the launch to the game's cosmetic economy and to the wider interest in NFTs that year.
The announcement was followed quickly by criticism. Within a week, reports described the reaction as strongly negative, with players questioning whether NFTs belonged in a premium shooter and whether the items could affect how the game was balanced. Some coverage also said that people working on the game were unhappy with the company's direction, which made the story about internal disagreement as well as player anger.
For a reader today, the important point is the sequence. The launch was announced publicly, objections came quickly, and the debate became a common example in discussions of publisher-led NFT projects. If you need exact dates for a citation, use the original publisher statements and reputable news archives rather than summaries.
Why did Ubisoft choose the Tezos blockchain?
Tezos is a proof-of-stake blockchain. Instead of miners using large amounts of computing power, validators are chosen partly based on the tokens they lock up to secure the network. This design generally uses far less energy than proof-of-work systems such as Bitcoin, and that was a central argument for Tezos in the NFT market.
Tezos also has a token standard widely used for NFTs, often called FA2, which supports collections with many tokens and is used by a number of marketplaces. Ubisoft's team cited the energy profile and developer tools as reasons for choosing the chain, and the Tezos ecosystem already had a set of NFT marketplaces and wallets that players could use.
The energy point became contested. Critics argued that any blockchain tied to a mass-market game could create a cost for players, and that choosing a chain was less important than the broader question of why the items existed at all. When you read claims about environmental impact, check the methodology and the date of the study, because estimates for proof-of-stake networks have been disputed and change over time.
How did players and developers react?
The reaction was one of the clearest tests of how players and developers viewed NFTs in games. Many players said they did not want financial features in a game they had paid for, and some said the introduction of tokens made them less willing to keep playing. Discussion spread across gaming forums and social media, and the phrase Ubisoft Quartz became a shorthand for the criticism.
Coverage also pointed to a gap between the company's message and some of its staff. Reports said that developers on Ghost Recon Breakpoint and related projects had doubts, and that the reaction inside the company was not uniform. Any claim about internal views should be checked against named reporting rather than rumor, because internal sentiment is often described second-hand.
The episode is useful as a case study. Publishers who add tokens to a game face questions about fairness, long-term support, and whether a purchase still belongs to the player if the company stops running the service. Those questions matter whatever the chain, and they are the right lens for judging similar projects.
What were the Digits and how were they meant to work?
The three Ghost Recon items were described as cosmetic. In the game, they were intended to be visible additions rather than power upgrades. The associated tokens were recorded on Tezos, so a buyer would have a wallet address linked to the item and could, in principle, transfer it or list it for sale.
Several things determine whether an item like this keeps any value or use. The first is whether the game still runs and whether the publisher keeps the feature working. The second is whether the token metadata and the image or 3D asset remain accessible. The third is whether there is any active market, since a rare collectible with no buyers can be hard to sell at a reasonable price.
If you are trying to understand a specific item, look for the official product description, the token contract, and any statement about support. Do not assume that owning a token gives you rights beyond what the publisher's terms say, and read those terms carefully before buying.
What is the current status of the Ghost Recon NFTs?
Current status depends on information that changes, so this guide does not state a live figure. The most reliable approach is to check three sources. First, Ubisoft's official announcements and the support pages for Ghost Recon Breakpoint and Quartz. Second, the game's store page, which usually lists whether an item or feature is still offered. Third, the token records on Tezos, which can show whether the items have moved or been listed.
When you check, note the date of each source. A page from 2021 may describe plans that were later changed. A marketplace listing may show a price that no longer reflects the market. Prices, floor values and holder counts move quickly, so use them only as a snapshot and look for the time-stamped data on the source you use.
If a source says a feature has ended, read what that means for owners. Some projects keep tokens on-chain even when the in-game function is removed, while others close access entirely. Those are different situations, and the publisher's written terms decide which applies.
What risks should collectors watch for?
Game NFTs carry risks that go beyond ordinary price swings. The biggest is the publisher's control. If a company stops supporting a game or a service, a token can lose its function even though it still appears in a wallet. Ask yourself whether you would still want the item if it could never be used in the game again.
The second risk is fraud. Scammers often copy official names, produce lookalike websites, and send messages that promise rewards or verification. Common warning signs include requests for your seed phrase, pressure to act quickly, and requests to approve a token transfer you did not start. A genuine marketplace or publisher will not ask for your private keys.
The third risk is cost. Fees, spreads and royalty rules differ between platforms and networks. Before you trade, calculate the total cost of buying or selling and check whether the marketplace charges a platform fee or enforces creator royalties. Treat any item as a speculative asset, and never spend money you cannot afford to lose.
How can you handle Tezos NFTs more safely?
A safe setup starts with a wallet you control. Use a hardware wallet if you hold valuable items, and write down your seed phrase offline. Never type it into a website or share it with anyone, including people who say they are support staff. Keep a separate wallet for trading if you are active in the market, so a problem in one place does not expose everything.
Before approving any transaction, read what it does. Many wallets show the contract being called and the permissions requested. Avoid signing messages you do not understand, and be cautious with approvals that grant open-ended spending rights. Revoke old approvals you no longer need, using the wallet's permissions tools or a reputable revocation feature.
Finally, go to marketplaces directly. Type the address yourself or use a bookmark you created, rather than following a link from a post or direct message. Check the chain and the contract address for any item before you buy, because a similar name on a different network can be a different asset altogether.
What can readers take from the Ghost Recon case?
The Ghost Recon project is most useful as a lesson rather than a template. It showed that a publisher can add tokens to a game, that players may reject the idea quickly, and that technical choices such as the blockchain do not settle the question of whether a feature belongs in a game. Anyone studying NFTs in gaming should compare this case with later projects and ask the same questions each time.
Useful questions include: Does the item change gameplay or only appearance? Who controls the servers and the contract? What happens to the item if the game closes? Are the terms written in plain language? Does the publisher explain the costs of joining? Clear answers reduce risk, and vague answers are a reason to pause.
If you want to trade Tezos NFTs in general, Objkt is a marketplace built for that network. Multi-chain venues such as OpenSea, Rarible and Element Market may list items from several blockchains, so confirm the chain before you transact. Whatever you choose, keep your records, check current data from primary sources, and treat every purchase as a decision you can later explain.
Frequently asked questions
What were the Ghost Recon NFTs?
Ubisoft Quartz was the publisher's platform for buying in-game NFTs. Its first release tied three cosmetic items to Tom Clancy's Ghost Recon Breakpoint, with the items recorded on the Tezos blockchain. The items were meant to be owned and traded outside the game, rather than being unlocked as normal gameplay rewards.
When did the Ghost Recon Tezos NFTs launch?
Ubisoft announced Quartz in early December 2021, with the Ghost Recon Breakpoint items as its launch content. Players and some of the company's own developers objected publicly within days. Anyone researching the current status should check Ubisoft's official channels, because the situation can change after an article is written.
Why did Ubisoft choose the Tezos blockchain?
Tezos is a proof-of-stake blockchain, which uses far less energy than the proof-of-work design used by Bitcoin. Ubisoft presented that as a reason for choosing it, and the energy question was one of the most debated parts of the launch. Readers should treat energy claims with care and compare sources.
How can I check whether a Ghost Recon NFT still exists in my wallet?
Start with the publisher's official announcements and the game's store page, since they state what was released and whether it is still supported. Next, use a public Tezos block explorer and the token contract address from an official source to see who holds the item. Do not rely on links posted in messages or social replies.
What risks should collectors watch for with game NFTs?
Scammers often copy official brand names, create fake listing pages and ask for seed phrases or unlimited token approvals. Never share your seed phrase or private key, read every transaction before you sign it, and go to marketplaces by typing their addresses yourself. If you are unsure, do not sign anything.
Where can I trade Tezos NFTs like these?
Tezos NFTs can be traded on general marketplaces such as Objkt, which is built for Tezos. Some multi-chain venues, including OpenSea, Rarible and Element Market, list assets from several blockchains, but support for a specific Tezos token depends on the venue. Check the item's chain and contract before you buy or sell.
Mentioned in this guide
dApps in this guide
Objkt is a non-custodial NFT marketplace on Tezos where creators mint, collectors trade and anyone can make offers on tokens.
OpenSea is a peer-to-peer NFT marketplace for buying, selling and minting digital collectibles, aimed at collectors, creators and developers.
Rarible is a multichain NFT marketplace whose RARI token governs the protocol, RARI Chain and Foundation treasury, for creators, collectors and token holders.
Element Market is a multi-chain NFT marketplace and aggregator for collectors and traders buying NFTs, collectibles and GameFi assets across many blockchains.
Common is a non-custodial ZK privacy dapp on Arbitrum and Aleph Zero EVM that lets users shield funds and withdraw to a new, unlinkable wallet.
Current is a Sui-based lending protocol with isolated markets and one-click yield multiply, focused on tokenized real-economy yield.
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