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Token · GAME · Rank #945

GameBuild (GAME): Uses, Supply and Risks

GameBuild presents itself as gaming infrastructure for players, developers and advertisers. Here is what is known about GAME’s role, supply, supported chains and risks.

Price

$0.0008200

−3.5% 24h

Snapshot as of Nov 6, 2026, not a live quote. Market data: CoinGecko.

Market data

GAME market data

Market cap
$16.1M
Rank #945
Fully diluted value
$17.6M
Volume (24h)
$173K
Change 7d / 30d
−0.4% / −16.0%
Change 1y
−59.8%
Circulating supply
19.62B
Total / max supply
21.42B / 21.42B
All-time high
$0.009192
May 14, 2024
All-time low
$0.0006565
Aug 19, 2026

## What Is GameBuild?

GameBuild describes itself as game infrastructure built around toolkits for gamers, developers and advertisers. GAME is the project’s cryptocurrency token and is categorized as a gaming token. The project’s stated focus is providing infrastructure for games, but that description alone does not explain how the token works within the product or what rights it gives holders. In particular, it does not establish that GAME is required to use GameBuild’s tools or that it represents ownership in a game or the project. Treat those details as unconfirmed unless the project’s current documentation clearly specifies them. For readers assessing the token, the distinction matters: a project can build gaming infrastructure while its token has separate or limited functions. Check the token’s current official documentation and contract information before interacting with it.

## What Is GAME Used For?

Public sources do not confirm specific functions for GAME, such as paying for services, buying in-game items, earning rewards or voting on decisions. Those uses are common across some gaming tokens, but they should not be assumed for this one without clear, current documentation. The project’s stated audience includes gamers, developers and advertisers, yet that does not by itself show how each group uses GAME or whether any particular game accepts it. GAME can be held or traded as a crypto asset, but that is different from having a defined role in GameBuild’s software. Before relying on the token for a game or platform feature, check whether the feature is live, which chain it uses and whether GAME is actually required. Token functions can also change, so look for recent project statements rather than relying on old descriptions.

## GAME Supply and Market Snapshot

As of 2026-11-05, GAME had about 19.62 billion tokens in circulation, against a total supply of about 21.42 billion and a stated maximum supply of about 21.42 billion. The small difference between total and maximum supply is reflected in the reported figures; supply data can change, so confirm current figures when making comparisons. On that date, the token’s price was about $0.00085, its market capitalization about $16.7 million and its fully diluted valuation about $18.2 million. These are snapshots, not stable measures of value. GAME’s reported all-time high was about $0.00919 on 2024-05-14, and its all-time low was about $0.000656 on 2026-08-19. Past prices do not predict future performance. A large circulating supply does not, by itself, show how widely the token is used or whether demand will grow.

## Chains, Risks and Storage

GAME is issued on Ethereum and BNB Chain; public sources do not identify it as the native token of either network. Confirm which chain a wallet, exchange or GameBuild feature supports before sending tokens, because assets sent to an unsupported network or wrong address may be difficult or impossible to recover. Use a wallet that supports the correct network and the verified GAME token contract. Do not rely on a token name or ticker alone to identify the right asset, as other tokens can use similar labels. Like other crypto assets, GAME carries risks from price volatility, changing liquidity, smart-contract or wallet vulnerabilities, and uncertainty about adoption and token utility. If you hold it, protect your recovery phrase offline, never share it, and be cautious of requests to connect your wallet or sign transactions. A project’s gaming focus does not remove these risks.

By the numbers

GameBuild in numbers

GameBuild (GAME) is ranked #945 by market capitalisation, with a market cap of about $16.1M and a price of $0.0008200 as of Nov 6, 2026. Its fully diluted valuation is $17.6M, so roughly 92% of the eventual supply is in circulation today; tokens still to be released could add selling pressure.

The price was down 0.4% over 7 days, down 16.0% over 30 days, down 59.8% over the past year. It trades about 91% below its all-time high of $0.009192, set on May 14, 2024.

About 19.62B GAME are in circulation out of a maximum supply of 21.42B (92% issued).

24-hour trading volume was about $173K, or 1.1% of its market cap: low turnover, so large orders can move the price.

GAME has token contracts on 2 chains we track, including Ethereum, BNB Chain. Always check the contract address before buying or bridging: copycat tokens often reuse a well-known name and ticker.

GAME is linked to Gamebuild, which we cover in our Infrastructure rankings. See our Gamebuild page for how the protocol works and how we score it.

CoinGecko groups GAME under Gaming tokens.

Where it runs

GAME chains and contract addresses

GameBuild by chain
ChainContract
Ethereum0x825459…9e4a4d
BNB Chain0x825459…9e4a4d

Contract addresses as listed by CoinGecko. Verify them on the project's own channels before sending funds.

Similar tokens

Full ranking

GAME FAQs

What is GameBuild (GAME)?

GameBuild describes its project as infrastructure and toolkits for gaming, with gamers, developers and advertisers as its intended audience. Public sources do not confirm the precise functions or rights attached to GAME.

What is the GAME token used for?

The project’s public description does not establish specific uses such as in-game payments, rewards or governance. Check current GameBuild documentation before assuming GAME is needed for a particular feature.

Which blockchain networks support GAME?

GAME is issued on Ethereum and BNB Chain. It is not identified here as the native token of either network, so check the supported chain and verified token contract before transferring it.

How many GAME tokens are there?

As of 2026-11-05, about 19.62 billion GAME were circulating, with a total supply of about 21.42 billion and a stated maximum of about 21.42 billion. Supply figures can change and should be checked again when needed.

How can I store GAME?

A compatible wallet can hold GAME on its supported network, but you should verify the token contract and chain before sending or receiving it. Keep your recovery phrase private and secure; crypto transactions can be irreversible.

What is the market cap of GameBuild?

As of Nov 6, 2026, GameBuild had a market cap of about $16.1M, ranking #945 among cryptocurrencies by market capitalisation. Market cap is price multiplied by circulating supply, so it moves with the price.

What is the all-time high of GAME?

GameBuild's all-time high is $0.009192, reached on May 14, 2024. Its all-time low is $0.0006565 (Aug 19, 2026). Past prices say nothing about future returns.

What is the circulating supply of GAME?

As of Nov 6, 2026, about 19.62B GAME were in circulation, against a maximum supply of 21.42B.

Which blockchains is GAME on?

It has token contracts on Ethereum, BNB Chain.